SuGaR

Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering (CVPR 2024)

SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering

Antoine Guédon, Vincent Lepetit

paper :
https://arxiv.org/abs/2311.12775
project website :
https://anttwo.github.io/sugar/
code :
https://github.com/Anttwo/SuGaR
reference :
NeRF and 3DGS Study

Abstract

Surface-Aligned 3DGS

Regularization

Approximation of Density function

Mesh reconstruction

Obtain Mesh

Mesh by Poisson Reconstruction

Fig 1.
Fig 2. vector field (oriented point clouds)
Fig 3. scalar field (divergence of oriented point clouds)
Fig 4. scalar field (laplacian of indicator function)
Fig 5. surface mesh
Fig 6. octree 깊이에 따른 mesh recon. 비교

Refine Mesh

Refine Mesh by Gaussians

Code Flow

출처 : NeRF and 3DGS Study

Question