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MonST3R
A Simple Approach for Estimating Geometry in the Presence of Motion (ICLR 2025)
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Dynamic Gaussian Marbles
Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videos (SIGGRAPH 2024)
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Feed Forward Bullet Time Reconstruction
Feed Forward Bullet Time Reconstruction of Dynamic Scenes from Monocular Videos (CVPR 2025)
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CUDA Programming
.cu coding
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3DGS Code Review
3D Gaussian Splatting for Real-Time Radiance Field Rendering (SIGGRAPH 2023)